27
Mar
09

Friday Strats – Loatheb

You know what the say about big hands, hur hur

You know what the say about big hands, hur hur

So you’ve come to the end of the Plague Wing and the only thing standing between you and a glowy portal is this big sack of fungal crap.  Loatheb is a very gimmicky boss and not too difficult if you’re good at timing, so let’s get right into it.

The Prep

Not much prep involved really.  You’ll only need one tank and one healer to watch him (although having two wouldn’t hurt).  Make sure everyone is through the doorway, buff them all up and pull when ready!

The Fight

Loatheb himself is not going to have too many abilities and he’s not exactly a hard hitter, so the tank won’t be crazy damage.  No, his biggest ability will be Necrotic Aura.  Cast every 20 seconds, this ability blocks all healing and lasts for 17 seconds, giving you only a 3 second window to cast heals on other raid members.  He’ll also begin casting Deathbloom every 30 seconds, which is basically a DoT version of Lifebloom, dealing 400 nature damage every second for five seconds till it “blooms” for 1.5k at the end.  After two minutes of fighting, he’ll begin casting Inevitable Doom every 30 seconds.  This debuff will inflict 5k damage after 10 seconds.  After being engaged for five minutes, he’ll begin casting Inevitable Doom every 15 seconds instead of 30.

Occasionally while you’re fighting a fungal spore mob will spawn and slowly meander through the raid, hitting people for minimal damage.  When killed, these spores grant a two minute “debuff” that increases your crit chance by 50% and lowers your threat production to zero to the five closest people in a 10 yard radius.  DPS should try to stack on this and get as many people as possible to gain the buff.  Since it reduces your threat output, it is very important to burst the spore away from the tank.  You can’t death grip them, so make sure to have someone with taunt ready to call it over if it spawns near the tank.

As a healer, your one job is to get as much burst healing in as possible during the three second healing window.  I usually try to que up a Prayer of Healing so it’ll land just as the Necrotic Aura fades, then I’ll pop CoH and usually I have a Surge of Light proc, so I can instant cast flash heal on anyone who looks to need it.  This will usually close the window.  Also, priests should keep in mind that PW:S does not count as a healing spell and therefore can still block damage during Necrotic Aura.  For some reason it won’t block the Deathbloom ticks, but it will block the final burst of damage.  Divine Aegis will also work during the non healing portions of the encounter.

Since the fight is a dps race, healers will want to throw some dps up on Loatheb during Necrotic Aura in order to help out.  They should not be concerned with getting the spore debuff though until all the dps have gotten it since you’ll be doing minimal dps anyways.  That’s pretty much it for the fight, he’s not a difficult boss, you just have to have the dps to down him before he really gets going.  He’ll enter a Berserker Rage after 12 minutes and tear your raid apart, but if you haven’t downed him by then, chances are you’re in trouble anyways.

The Loot

Cowl of Innocent Delight – This is a very sweet helm for Holy and Disc and can very easily hold you over till you can find BiS.  Shadow should look somewhere else unless they’re really jonesin for the mp5.

Boots of Impetuous Ideals – Shadow spec should definitely try to grab these bad boys if they need the hit.  Healers should, of course, leave these for dps unless building an off spec set.

The Impossible Dream – Dare to dream this if you’re Holy or Shadow.  Disc will definitely have better options out there.  If you’re not obsessed with seeing the highest possible number in your SP column, this mace will be BiS for Holy spec.

Fading Glow – This is a fantastic, possible BiS wand for Disc priests.  Shadow might be interested as well, Holy should leave this for other, non spirit loving classes.

Mantle of the Lost Protector – this is the token for our tier shoulder piece.  For Holy spec, the tier piece will be the second BiS till you get the shoulders from Malygos.  Disc might want to look elsewhere, but the tier piece is still extremely excellent for them if they haven’t found a BiS item yet.  I’m not too sure where the shadow version stands.

And now we’re done with Plague Wing.  An easy enough wing, next week we’ll be starting on the almost laughably easy Spider Wing.

-Dueg

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5 Responses to “Friday Strats – Loatheb”


  1. 03/27/2009 at 12:48 PM

    I love your strategy formats. Your gear reviews are interesting though… I’d love The Impossible Dream. :p

  2. 03/27/2009 at 1:42 PM

    @Kitts: I’d love a critique on what’s better for Disc and Shadow to tell you the truth. I try to see what looks attractive and make judgements based on that, but I’ve only really ever tested holy gear “in the field” as it were.

  3. 03/27/2009 at 2:10 PM

    Loatheb is super easy as a holy priest: as you said PoH and CoH take care of everything, and SoL makes using the healing window easier. You can even prep a SoL proc while the aura is up, since heals can still crit even though they do no healing. When PoH becomes targettable, Loatheb will be even easier.

    When I switched to Disc, I missed CoH, but the fight is still pretty easy, especially if you have some resto shamans or holy priests with you. I think preloading a PoH is still the best plan; after that I usually cast Penance on a tank or melee, and then shield someone who’s low (I use glyphed PW:S so they do get a small heal too). This seems to be a good combo of healing and mitigation. 3.1 will also make Loatheb easier for Disc priests, with PW:S having no cooldown you can probably prevent a lot of raid damage yourself!

  4. 03/28/2009 at 9:56 AM

    I love Friday strats! 🙂 GJ

  5. 03/28/2009 at 12:44 PM

    Hehe, good tactic, the one I use is:

    Debuff on 14sec
    *start putting renews on people outside your party (unless you have the glyph you start later)*

    Debuff on 4sec
    *use pom*

    Debuff on 2sec
    *start casting PoH*

    Debuff gone
    *CoH*

    Trow in a Divine Hymn when possible 🙂

    Nice review thou! 🙂


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