Hello, I’m an Enchanter.
As an enchanter, I remember back to the dawn of the game when we were still exploring the depths of what the profession had to offer. Enchanting was a hard prospect to level way back when, barely a worthwhile profession until later levels. Not to mention that disenchanting items instead of selling them in AH did put a hurt on my coffers. But still I stuck with the profession, slowly getting better and better. I remember in particular standing in Ironforge on Proto Dueg and whoring myself out for whatever people would pay me for my pitiful enchants. Yes, it was a difficult life, but one I enjoyed and enthused about.
And I remember also thinking how well it fit with my priestly airs, especially the fact that I could make wands. It felt right in line with the new feel I was getting for priests as a spell caster instead of plate wearing clerics. I thought it especially cool and pertinent back then as it truly seemed like good wands were few and far between at the lower levels and this particular trade skill was able to deliver a very serviceable new one every few levels. Though the graphic was simply a stick, it was still cool that it was made by me and I got a kick out of the fireball I could throw out.
Eventually though you were able to get better wands elsewhere and then there were simply no more new wand recipes for me to train in. My heart shattered into a million wand shaped slivers. But why does it have to be this way? Why can’t we have wands anymore? Why can’t we have any sort of personal benefit? Look, enchanting fills a very nice niche roll in the game, adding benefits to raids and individual players that simply aren’t available from other trade skills. But other than that there is no personal benefit to becoming an enchanter other than not having to look for someone to enchant your gear when you need it. It’s truly one of the most altruistic of professions.
Tailoring has it’s embroideries, jewelcrafting has it’s trinkets and specialty gems and inscription has it’s oh so precious shoulder enchants to name a few, so why can’t enchanting have a little benefit on the side as well? They don’t have to be the best wands in the game and they don’t have to be BoE, but something in addition to simple enchantment would be nice. You took away our weapon buffing oils in Wrath, which I’m still bitter about, in case you couldn’t tell. Now, however, with the new expansion being announced we have a chance to correct this finally! Blizzard, I am humbly requesting that you give us back our wands!
No longer should the profession simply be about standing at the bank after a raid, at the whim of newly geared guild members looking for that extra push. At the very least wands should be available to the leveling enchanter, enabling them to have a good, utilitarian style wand that can serve as filler until they start really raiding. I mean, look, I get it. You don’t want enchanting to be something that only spell casters pick up to compliment their tailoring. But as it stands right now, a majority of enchanters are going to be casters anyways by virtue of the fact that since it doesn’t need a separate gathering, therefore it fits really well with a tailor. You might as well give in and throw us a small and, quite frankly, small bone here to keep us coming back.
I also understand that being an enchanter makes us attractive to our raiding guilds or regular groups that we run with because all of a sudden it adds a depth of utility beyond the scope of just healing or dpsing. That stuff is great. However, so is Inscription and Tailoring and Jewelcrafting and all the other professions that bring bonuses or give unique armor that can be sold at whoppingly huge prices on the AH. Yet once you leave Outland, enchanting really offers nothing beyond the benefit to your guild and the opportunity to make money on par with other professions or maybe even less if you have to purchase your materials to gain skill ups. It’s kind of a thankless profession if you think about it that way.
What it comes down to is that enchanting should have a little incentive beyond just the capability to augment items and improve them. Every benefit we’ve had beyond simply enchanting items has been taken away from us until we’ve become nothing more then enchant-o-machines, serving at the whim of guildies and the occasional Looking4Enchant in trade. I don’t mind it, I mean, I’m awesome and I love to help people and all, but it never hurts to wet your beak a little, eh? Blizzard, I think it’s time. Give us back our wands.