Posts Tagged ‘Gear

22
Apr
09

Wish I May, Wish I Might, Loot These Purps I Want Tonight

star14Khaeli of Shadow Weaving posted an excellent guide to people looking to gear out their Discipline Priest post 3.1.   It’s an excellent post and I suggest you look it over even if you’re a holy or shadow priest in order to get a good look at what could be given priority for you to shoot for.  Since it’s mainly geared towards Discipline priests, though, it’s not too much help for the other priestly varieties.  No matter though, for I shall shamelessly steal her idea and make Dueg’s own wish list!

I did get to dive into 10 man Ulduar last week and while there was able to down Flame Leviathan, Razorscale, Ignis, XT-002 Deconstructor, The Assembly of Iron, Kologarn, Hodir and Thorim.  Unfortunately, I did miss out on two fights thanks to having to leave early one night, and we were unable to down Mimiron though we got plenty of attempts on him (that guy is straight up crazy).  However, there was one underlying theme through all these fights.  No loot for Dueg.  It was terrible.

So I’ve been spending the last few days doing some research as it’s been coming in in order to try and figure out where all the good stuff is.  Now this list is going to be incomplete for the moment due to the fact that not all of the bosses have had their loot tables thoroughly explored.  But from what I’ve seen so far, I’ve got a good idea who’s going to be dropping things to make Dueg say squee.  So I present to you, Holy Dueg’s Super Fun Happy List of Ulduar Boss Drops for Holy Priest Fun:

The Siege of Ulduar

Flame Leviathan

Possibly the most fun fight in Wrath at the moment, this one involves hopping on some vehicles and blowing the crap out of a bunch of dwarves and buildings and then taking on a massive tank at the end of it.  Three different flavors of vehicles means people get to have a lot of different jobs.
10  Man
Energy Siphon – I would only recommend picking this up if you are just desperate for mp5, otherwise leave it for the shamans, I hear they like that sort of thing.
Lifespark Visage  – A very nice piece of gear, but the first of what I believe might best be thought of as mage gear in Ulduar.  With the current changes to the mage class, they like spirit, but they don’t need it droves like we do.  Since this item only has half as much spirit as int combined with haste, it might be better served on a mage or warlock’s head.
25 Man
Constructor’s Handwraps – You want these, you want these bad.
Embrace of the Leviathan – A solid upgrade to start the raid with, comparable towards Leash of Heedless Magic from Maly.
Growing Ring of Reclamation – Reclaim this if you get a chance.
Boots of Fiery Resolution – Drops from the hard mode version of this fight, I couldn’t find how many towers had to be up for it.  These are a solid upgrade and currently better than any other pre 3.1 boots.

Razorscale

This fight is best described as “mobile.”  Adds spawn randomly along the outside of this platform you’re fighting on.  You gotta shoot her down with harpoons to land her then dps her to 50% before she’ll stay down permanently.  While she’s in the air she shoots people with fireballs and the blue ones leave a flaming circle on the ground that will kill you pretty quick.  You have to be aware and ready to move instantly.
10 Man
Binding of the Dragon Matriarch  – Definitely grab this if it comes across your plate.
Eye of the Broodmother – This is an extremely sweet little trinket and I would most definitely recommend picking it up for the effect if you don’t already have a similar effect.
25 Man
Shackles of the Odalisque – This is a fantastic little piece of spirit gear right at the front of the zone.
Guiding Star – Comparable to the KT mace, Definitely  go for it if you have a chance, but you might be better served looking for something with crit over haste.

Ignis the Furnace Master

This fight has been buggy as hell since it was first released, but has been hotfixed and should conceivably be all better.  He hits hard but won’t be two-shotting your tanks anymore.  Occasionally he rushes a raid member and drops them into his slag pot, dealing some crazy burst damage to them that if they’re kept alive through will leave a haste buff behind.  Other than that, it’s about controlling their adds and mmaking sure your positioning is on the ball.
10 Man
Igniter Rod – A fantastic little off hand for you, I would recommend grabbing it as soon as you can.
25 Man
Pyrelight Circle – With a mix of haste and crit, this might be a nice item to grab, even without the spirit.  Just don’t give up too much spirit for me.
Scepter of Creation – Highly recommended.  A very solid upgrade.

XT-002 Deconstructor

This is an interesting fight that involves getting him to 75, 50 then 25% health, at which point he spits out his heart which you then have to dps.  You can’t kill the heart or else you enter hard mode and you can’t dps too much or else he’ll re-enter heart phase very quickly and you’ll get overwhelmed by adds that spawn while his heart is exposed.  He also occasionally throws a tantrum that does a LOT of AoE damage, so healers have to be ready for that or else you’ll lose a couple of raiders.  It’s a tight dps race that takes fine tuning.
10 Man
Conductive Cord – Very nice crit belt, grab it if you can.
Plasma Foil – This is a sweet healing dagger, one of the few you’ll ever see.  Pick it up, but it’s not better than some of the old BiS items for main.
25 Man
Mantle of Wavering Calm – With haste over crit, I’m not sold on this.  There are better items out there, but this is a solid upgrade.
Charm of Meticulous Timing –  This is better than the current BiS in the game,but drops from hard mode, so not exactly easy to get.

The Antechamber of Ulduar

The Assembly of Iron

This fight involves three mobs and is also a slightly mobile fight.  These mobs gain buffs based on the order you kill them in and there’s a lot of mobile AoE damage.  Be aware, look for burst damage and you have to dispel any and every debuff you can as quickly as possible.  In fact, we had to assign a dedicated dispeller to the tank or else he would die.
10 Man
Runetouch Handwraps – another one of the mage items I was speaking of earlier.  With the lower spirit bonus, I’d recommend looking for something a little better.
Watchful Eye – I’d prefer crit, but with the gem slot and the spirit, might not be too bad of an upgrade.  More dps oriented I’d say though.
Lady Maye’s Sapphire Ring – This feels more like a healer ring with haste on it to me than the previous one.  A solid upgrade.
Stormtip – A solid main hand upgrade for a healer, but again, my philosophy leans more towards crit bonus.
25 Man
Unblinking Eye – I stare longingly at this for hours.
Rapture – This is a solid staff upgrade choice.  I will be gunning for this hard.
Raiments of the Iron Council –  Feels more dps oriented, but worth a look if you’re still in Naxx gear.
Sapphire Amulet of Renewal –  This is a pretty sweet neck and would be a solid upgrade.  Drops from hard mode.

Kologarn

This guy is a giant stone construct that blocks a bridge.  You have to move when he shoots laser eyes at you that you can sort of see coming or else you’ll take spike damage.  We one shotted this guy and I never got hit with the eye beams, so I was mostly focused on health the whole time.  a tip I can give you is that if you get too close to him, you will definitely fall off the edge, so be aware of that.
10 Man
Spark of Hope – …maaaybe.
25 Man
Handwraps of Plentiful Recovery – A solid haste piece for hand slot.
Ironmender – Another solid haste piece, this one for your off hand frill.

Auriaya

I only got to do a few wipes on this mob.  She pats with a couple of adds who can pounce on raid members and will seriously mess your raid up.  You have to bunch up in front of her because of an AoE ability that needs to split damage among your raid.  She also mass fears, so be ready to run back into position asap.  Shadow prot is a must for this fight.
10 Man
Mantle of the Preserver – This is a very solid upgrade for your shoulder area.
Nurturing Touch – Solid upgrade for the wand slot, also very geometrical.
25 Man
Sandals of the Ancient Keeper – Definitely try to grab these, they are quite delicious.

The Keepers of Ulduar

Freya

Unfortunately I was not present for this fight, but I hear it’s very doable once you understand the mechanics.
10 Man
Valorous Gloves of Sanctification – The new tier gear, this is definitely worth picking up.  Try to get the two piece bonus if you can, but the 4 piece will most likely not be super attractive for a holy priest.
25 Man
Conqueror’s Leggings of Sanctification – This is a fantastic upgrade, of course, I would prefer a crit bonus, but I’d still try to pick these up.
Boots of the Servant – A solid upgrade for your toosies.
The Lifebinder – There are some better options out there, but a good staff if you’re still holding Naxx gear.

Hodir

This is another mobile fight involving chunks of ice falling from the ceiling and keeping adds un frozen and making sure you’re standing in the correct spots.  It’s not too difficult, we were able to two shot him on 10 man, but you do have to be alert and ready to move.
10 Man
Valorous Leggings of Sanctification – The ten man version of the tier leggings.  There’s better loot in the game, pre Ulduar, but this is a good upgrade otherwise.
Icecore Staff – This drops from the hard mode, which is basically means how fast you kill him.  This is a very solid upgrade and you should definitely try to pick this bad boy up.
25 Man
Conqueror’s Robe of Sanctification – I will definitely be shooting for this bad boy.
Staff of Endless Winter –  Possibly the new BiS for staves, this one drops from hard mode in heroic.

Thorim

This was our best fight on 10 man, managing to one shot him with no deaths.  One group runs a gauntlet to get up to Thorim himself  while the other keeps some mobs in the arena busy.  Once they reach Thorim he jumps down into the arena and the entire raid engages him.  I was in the arena group with a pallie and we had a tree go with the gauntlet group.  There’s a lot of AoE damage and tanks have to be quick to pick up adds.
10 man
Valorous Shoulderpads of Sanctification – The tier shoulder piece, this is not a very solid upgrade what with the low spirit and red gem slot.  Feels like it leans more towards a disc priest.
Handwraps of Resonance – This is an excellent upgrade for any holy priest.
Leggings of Unstable Discharge – There are better drops pre 3.1 in the game, but this is a very nice upgrade if you can snag it.
Sif’s Remembrance – I would very much like to have this, please.  Comes from hard mode though.
25 Man
Conqueror’s Cowl of Sanctification – A very, very solid new head piece, go go ninja priest!
Leggings of Lost Love – These are another solid upgrade, try to grab yourself a pair.
Scale of Fates – A nice new SP trinket, the on use proc could definitely come in handy in sticky situations. 

Mimiron

I have done a lot of wiping on this one and let me tell you, he is extremely difficult.  There is a lot of spike damage flying around, a lot of movement is necessary to keep fro getting one shotted, and raid damage flies around like crazy.  It’s a matter of knowing your raid team, being on the ball and making sure you have the right composition of players at your disposal.  I feel Mimiron will become the final door for a lot of guilds before they enter the Descent into Madness area of the zone.
10 Man
The normal mode of Mimiron drops the same ten man gloves token, the same as Freya.
Pulse Baton – An excellent mace upgrade, try to grab this if it drops.
25 Man
Conqueror’s Gloves of Sanctification –  The 25 man version of the tier gloves, I’m not sure why Blizzard is putting so much haste all over the gear here.  I think there are better crit options out there, though these are a strong upgrade no matter what.
Asimov’s Drape  – I would pick this up for the name alone, good thing it’s a pretty awesome item otherwise.

The Descent into Madness

General Vezax

I haven’t seen anything for this fight, sorry.
10 Man
Vestments of Piercing Light – Slightly better than current BiS, definitely get this if you can.
Underworld Mantle – Defintiely try to get you dirty little mitts on this bad boy
25 Man
Mantle of the Unknowing –  This is a fantastic upgrade.
Scepter of Lost Souls –  Even though there’s no spirit on these, it has a boatload of crit and haste and sp mixed in.  Very attractive.
Handwraps of the Vigilant – Drops off of hard mode, these look a contender for new BiS, and I’d be surprised if there was better.

Yogg-Saron

Again, little is known about this fight and I certainly haven’t seen it.
10 Man
He drops the tier set for shoulders, same as earlier. 
Treads of the Dragon Council – There are better items out there, but not too many.
25 Man
Conqueror’s Shoulderpads of Sanctification – Like the 10 man version, I feel this fit more for a disc priests gear, but still extremely good for holy priests.
Cowl of Dark Whispers – I am in love.
Shawl of Haunted Memories – This cape is something you will never want to let go.
Vanquished Clutches of Yogg-Saron – This is a sweet sweet load of crit, but I don’t see the proc being too useful for a healer class.

Celestial Planetarium

Algalon the Observer

lol

-Dueg

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26
Mar
09

Parity Problems, A Priest’s Lament

Pictured: A run of the mill healing priest

Pictured: A run of the mill healing priest

So lately there’s been some mumbling and grumbling going on concerning the new tier 8 healing priest set.  The problem is not the look of it (though some people aren’t too happy about the rogue look), but more to do with the new bonuses we get from having multiple pieces.  I’ll review them real quick:

  • 2P Bonus — Increases the critical heal chance of your Prayer of Healing by 10%.
  • 4P Bonus — Casting Power Word: Shield also grants you 250 spell power for 5 sec.
  • Both of these are somewhat “meh” to begin with, but when viewed through the eyes of holy spec, even more so.  The PoH bonus is weak because as a holy priest, you’re more likely to use CoH with PoH being a back up.  Even with the changes to Serendipity, this will only give an extra incentive to cast PoH if you have it glyphed and even then I’d choose my spots to cast it carefully.  This is more of a “shrug” sort of bonus for both specs, something that’s nice to have, but you wouldn’t exactly miss it if it was gone.

    However, it’s the 4 piece bonus that really highlights one of the issues a lot of priests are beginning to have concerning Blizzard’s recent major changes to the priest class.  The problem here is that this tier bonus is obviously aimed at Discipline spec priests.  Even though it’s kind of lame (I mean, c’mon, 5 seconds, Blizzard?  That’s like kissing your cousin), it’s something a disc priest wouldn’t mind having in their arsenal for the occasional boost.  However, as almost every holy spec priest I’ve read over the last few days has pointed out, if you’re running with a disc priest in your raid, you’re probably not casting power word: shield because you don’t want to cut part of what makes a disc priest so damn discy.

    But here’s the problem: The stats on the gear are very very nice for holy spec.  Not BiS (tier armor almost never is) but damn close in all cases and something that anyone wearing only Naxx gear will jump at the chance to pick up.  However, the stats are only mildly interesting for disc priests, who are not looking to stack the spirit heavy pieces that are part of the tier 8 armor set.  This essentially means that both specs have a reason to find these attractive and a reason to turn their nose up at them.

    Look, Blizz… can I call you Blizz?  Blizz, you’ve done a fantastic job turning the discipline priest into a true PvE healing class.  You did such a good job, in fact, that you’ve actually made it into a wholly different type of healer, pretty much a completely different class.  The style, mindset, major spells, important stats, hell, even the importance of secondary stats are completely different than that of a holy healer.  They cast different heals at different times, basing their job performance on what buffs are up when and how much damage they help the tank avoid.  They chortle condescendingly when we suggest spirit is fantastic and reach for that extra helping of int instead, and that’s actually pretty awesome.  It’s also your fault, Blizz.

    You created a system that rewards the disc priest by how much mana they have and how fast they can cast their spells, turning them into haste hungry int mutants terrorizing the countryside.  Though you’re set to change their major form of mana regen with the rapture nerf, it’s still based on a percentage of total mana, meaning any smart disc priest will forgo spirit in favor of extra int and straight mp5 where they can get it.

    Holy priests on the other hand love them some spirit.  When you’re pushing 1,000 spirit (and top geared priests will), you don’t really give a crap about mp5 because you don’t need to.  You have enough mana regen that your i5sr amount should be equivalent to someone stacking mp5 instead of spirit.  The only difference is that your spirit also adds a straight sp bonus, making it one hella sexy stats for us.  I’m talking stilettos here, people.

    So we come to the crux of my argument: Why are you trying to please both sides, Blizz?  Why do you have to make a single healing set for the priest class?  I understand that we’re the only class that has two specific healing specs, but you’ve changed them to the point where they might as well be a dps and healing spec because they’re so wildly different.  Classes with three distinct specs such as shamans and paladins get three distinct tier sets, but we’re forced to put up with tier bonuses optimal for disc and disc is forced to put up with stats optimal for holy.

    Back in BC this argument would not have been really necessary because it could be argued that the PvP set was the disc set.  But with a switch in priorities for the spec and the rise of Blizz’s “bring the player, not the class” philosophy, that idea’s gone right out the window.  There are also changes in the mix to make disc into an even more attractive raiding class which will ensure more than a few holy priests picking it up as a secondary spec instead of dps.  Because of this, you’re going to see a lot of priests passing up tier gear in favor of items that don’t have spirit slathered all over them.  Holy priests will still take them, but the idea of losing the tier bonus won’t really give them pause.  This idea of forcing the needs of two fundamentally different specs into a single set devalues the gear for both specs.

    Let me close with this.  Blizzard, you have turned the priest into three different classes, two of which are healing classes.  However, they’re not the same type of healing classes.  They’re like Resto Shamans and Druids when it comes to what they want in stats.  They do a lot of the same things and have the same end result, but what they value when they’re looking for gear is wildly different.  You wouldn’t expect them to seek out the same type of gear stats-wise, yet you seem to think that priests will quietly do just that because we’re united under a common class name.  You divided us, and we’re happy for it, but the time has come to finish the job.  Acknowledge that we’re just too different to be happy with the same gear for both specs.  Otherwise, you probably won’t get much healing in the next Naxx run.

    -Dueg

    25
    Mar
    09

    For to Wear – A Guide to Pre-Heroic Gear

    So recently my good friend Lyrandre hit 80 and some malcontent absconded with my friend Anea‘s boots (honestly, hell in a hand basket).  Both of these got me thinking about that most precious of flames for us moths of WoW: Gear.  I had been wanting to write a gear guide for a while, so I figured I’d start small and try to help everyone find gear you can wear when getting ready to do your first heroics.

    Now let me preface this by saying I never looked at “target numbers” for your stats, though they do have their place.  I was lucky in that I was able to regularly get PuGs and my MO for leveling was PuG a dungeon till I got all the blues out of it I wanted, then finish the level with quests, then move to the next dungeon on the suggested levels list.  When I was finally ready to enter heroics, I had a full set of Northrend dungeon blues except for one trinket, so I felt confident without looking at my target numbers.  So in this guide I’ll be showing you the items I personally targeted and the ones I think would be good for shadow and disc as well.  So let’s get this show on the road and we’ll start with…

    Head

    Cowl of the Vindictive Captain / Volkhan’s Hood – These pieces are close enough in stats that they are pretty much interchangeable.  They are good pieces of haste gear, due to a lack of higher level spirit headpieces before heroics, all specs might want to shoot for them.  The cowl is a quest reward within Utgarde Pinnacle and the hood drops from Volkhan in Halls of Lightning.
    Hat of Wintry Doom – This is gonna be a best in slot for shadow spec until you start raiding, so definitely try to pick one up.  It’s a tailored item, so shouldn’t be too difficult to find.
    Static Cowl – This is an excellent crit item for all specs, so you should decide if you prefer haste or crit and plan accordingly.  This item drops from Sjonnir the Ironshaper in Halls of Stone.

    Chest

    Bauble-Woven Gown – Possibly your easiest get, this one is a quest reward from Utgarde Pinnacle.  The quest giver spawns right when you zone in and all you have to do is pick up a bunch of little items as you run through the zone.  You can turn it in right by the exit on your way out after defeating the King.  These are an attractive entry level heroic robe for any spec.
    Raiments of the Titans – The gem slot makes these robes slightly more attractive than the Bauble-Woven Gown.  Simply choose what stat you feel is more crucial to your spec and insert the proper gem.  Drops off Loken in Halls of Lightning.
    Robes of Lightning – The end reward of a very long and lore heavy questline that will get you started with the dreaded Hodir rep grind, these robes are a good item for shadow priests looking to get that hit cap.  You have to defeat Loken in order to get them.
    Vestments of the Scholar – I highly recommend these robes for discipline and shadow priests.  Holy priests may want to pick them up in order to up their crit, but balance it with how much spirit you would lose and make sure it’s really worth it first.  Drops from chest at the end of Occulus.
    Robes of Refrained Celebration – These are good for entering level 80 dungeons, sketchy for heroics.  I consider these “if all else fails” robes.

    Shoulder

    Mantle of Electrical Charges / Silken Amice of the Ymirjar – These items are exactly the same… way to go, Blizzard.  Excellent for all specs, although disc priests may want to look elsewhere in order to shore up other stats.  The mantle drops from General Bjarngrim in Halls of Lightning, and the Amice from Skadi the Ruthless in Utgarde Pinnacle.
    Mantle of the Intrepid Explorer – Good for holy and especially for shadow, these shoulders are are a great way to up secondary stats without sacrificing spirit.  Reward from a quest in Halls of Stone, picked up after you kill you the final boss.
    Lightning Infused Mantle – A quest reward for defeating one of the bosses in Halls of Lightning, this item is another “if all else fails” item.
    Mantle of the Flesh Giant – Quest reward from a long chain in Icecrown, these bad boys are excellent for a disc or shadow priest looking to up their haste.  Holy priests should look elsewhere.

    Cloaks

    Cape of Seething Steam / Dark Soldier Cape – Another case of identical items, these are excellent pieces of hit gear for shadow priest but healers should probably pass this up.  Seething steam drops from Volkhan in Halls of Lightning and the Dark Soldier is a rep purchase from the Knights of the Ebon Blade.
    Shroud of Dedicated Research – Pick this up if you’re looking to up your haste any, but I would leave this more for shadow spec.  This is a rep purchase from the Kirin Tor.
    Shroud of Resurrection – I highly recommend this one for healing priests although a little mp5 never hurt dps either.  The int and sta are identical to Shroud of dedicated Research, so it really comes down to if you value mp5 or haste.  Drops from Gortok Palehoof in Utgarde Pinnacle.

    Wrist

    Ancestral Sinew Wristguards – These are the best wrists you can get without running heroics.  Good for any spec and very flexible with the gem slot.  Requires revered rep with the Wyrmrest Accord.
    Demonic Fabric Bands – These are your best bet for holy spec, shadow and disc may want to weigh other options.  Drops from the chest at the end of Culling of Stratholme.
    Verdisa’s Cuffs of Dreaming – These are a better option for shadow or discipline as the gem slot will allow you to properly customize them for you.  Holy priests shouldn’t be afraid to pick these up either.  Drops from Drakos the Interrogator in Occulus.
    Rune Giant Bindings – If all else fails, these guys drop from random mobs in Halls of Stone and are BoE so you might be able to grab them for cheap from the AH.

    Hands

    Sterile Flesh-Handling Gloves – These bad boys are another heroic level item that can be picked up without doing heroics, making them excellent for all specs.  Requires revered rep with Knights of the Ebon Blade.
    Gloves of the Azure-Lord – A decent pair of gloves for holy, better for disc or shadow though due to low spirit levels.  Drops from Varos Cloudstrider in the Oculus.
    Gloves of the Time Guardian – These are a better option for holy while disc and shadow should shoot for the previous gloves.  Quest reward from within Culling of Stratholme.
    Light Blessed Mittens – Only very slightly better than the Time Guardian gloves, I’d only recommend getting these if you can pick them up for cheap or are a tailor yourself (hint: that means they’re tailored).
    Muddied Crimson Gloves – Another alternative to Gloves of the Time Guardian, all three of these are pretty much interchangeable options.  These required revered rep with the Wolvars.
    Thundercloud Grasps – These are definitely the best item a disc priest can find without grinding out the wyrmrest rep.  Drops from Ionar in Halls of Lightning.

    Waist

    Deep Frozen Cord – Best item for a disc priest or any other priest looking to up their crit bonus.  It’s tailored, so shouldn’t be too hard to find.
    Fishy Cinch – This is going to be the best option for a holy priest with such a high spirit count on it.  Requires revered rep with Oracles.
    Sash of the Wizened Wyrm – Excellent for a shadow priest looking for more hit, otherwise I’d recommend the Deep Frozen Cord for you.  Requires honored rep with the Wyrmrest Accord.

    Legs

    Frostmoon Pants – Your best option for holy priests, other specs may want something with a higher int to spirit ratio.  This item is tailored.
    Ring-Lord’s Leggings – With a higher int count, this is better served for disc or shadow priests due to low levels of non spirit pants.  These are a random drop from the Oculus.
    Leggings of Burning Gleam – These are good for any spec until you can pick up a more specific item for yourself.  Drops off Krystallus in Halls of Stone.

    Feet

    Aurora Slippers – Best selection for holy spec with the extra spirit, also a tailored item so keep an eye out for one.
    Silky Iceshard Boots – I really don’t recommend these boots unless you are seriously hurting for haste and crit.  These strike me as more for PvP.  They’re a tailored item.
    The Conjurer’s Slippers – Best item for a disc priest or a shadow priest looking for the extra haste, these drop off of Mage-Lord Urom in the Oculus.
    Fur-Lined Moccasins – An ok item till you can pick up Aurora Slippers, these are easier to get as a reward from a quest to kill a Gundrak boss.  Disc should definitely pass these up.
    The Darkspear’s Footpads – A decent holdover, disc or shadow should look into these if they need a nice blue.  These are a quest reward from a mob int he middle of Icecrown.

    Maces

    Gavel of the Brewing Storms – Best pre-heroic mace you can pick up, the crit and haste coupled with high sp makes this a must have for any mace enthusiast.  Requires revered rep with Wyrmrest Accord.
    Beguiling Scepter – A decent mace, the crit especially makes Dueg smile, any spec should shoot for this.  Drops from chest at the end of Culling of Stratholme.
    Totemic Purification Rod – This mace is geared more for haste lovers, but really any spec can use it.  Requires revered rep with the Kalu’ak.

    Daggers

    Flameheart Spell Scalpel – The only decent dagger for heroics, this is more for shadow priests obviously with the hit.  Requires revered rep with the Kirin Tor.

    Staves

    Malygos’ Favor – If you are a holy priest in need of spirit, pick this bad boy up and hold on for dear life.  Drops from the chest at the end of Oculus.
    Sempiternal Staff – Better suited for disc or shadow priests, with the extra crit bonus, holy priests not hurting for spirit may want to take a look at this staff.  Drops from Chrono-Lord Epoch in the Culling of Stratholme.

    Wands

    Ancient Measuring Rod – This is a good wand for shadow, but also not a bad pick up for disc.  Though the hit is useless, this wand has the highest int of any pre heroic wand.  This drops from Loken in Halls of Lightning.
    Brazier Igniter – This is a holy priests’s best friend.  Pick it up from Svala Sorrowgrave in Utgarde Pinnacle.
    Purifying TorchShinygem Rod – These wands are basically a choice between wanting crit or wanting mp5.  I don’t recommend either, but if you desperately need to up either of those categories, these are good options.  The torch requires revered rep with the Argent Crusade and the rod requires revered rep with the Oracles.

    Off Hand Frills

    Prison Manifest – A random drop in Heroic Violet Hold, these items are BoE so you might be able to pick them up in the AH.  An excellent off hand for anyone starting heroics.
    Seal of Valgarde – Nice haste item for a disc or shadow, holy might want to look for something with spirit.  Drops from Gortok Palehoof in Utgarde Pinnacle.
    Tome of Salramm – With crit and spirit, holy and shadow priests should be all over this.  Good for disc priests who need crit as well.  Drops from Salramm the Fleshcrafter in Culling of Stratholme.
    The Witching Grimiore / Bonecaster’s Endgame – These items are both from the same quest in Icecrown and are basically a “healer” and “dps” version of each other.  A holy priest will obviously look at the grimiore first and the disc vice versa, shadow will most likely be interested in the endgame.

    Amulets

    Dragon Prow Amulet – Random drop from heroic Utgarde Keep, check the AH to pick this up.  Best for holy priests, but a good item for anyone entering heroics.
    Chaotic Spiral Amulet – This is a fantastic holy or shadow priest, but disc priests shouldn’t be afraid to pick it up.  Drops from Loken in Halls of Lightning.
    Timeless Beads of Eternos – Comparable to the chaotic spiral amulet, you can definitely grab this one as an alternative.  Drops from Drakos the Interrogator in Oculus.
    Chain of Fiery Orbs – Definitely one of the better disc amulets till you reach heroics, this one comes from the Maiden of Grief in Halls of Stone.

    Rings

    Enchanted Wire Stitching – This is a great overall ring and one of the best you’ll find before entering heroics.  Pick it up from Meathook in Culling of Stratholme.
    Signet of Ranulf – Best pre heroic disc ring, this is also a nice compliment to any shadow or holy priest’s gear set.  Drops from King Ymiron in Utgarde Pinnacle.
    Ring of Northern Tears / Windfire Band – These are jewelcrafted rings and are great for shoring up weak spots in your stats.  Search for them in AH or ask a friend if you need a little oomph.
    Ringlet of Repose – This is a good mid level ring for holy specs to start heroics with, but I would try to balance it with at least one higher level item.  Drops from Maiden of Grief in Halls of Stone.
    Arcane Focal Signet – This is better for discs, same as previous though, shouldn’t be your better ring.  Drops from Moorabi in Gundrak.

    Trinkets

    Soul Preserver – This is the best healing trinket in the game pre heroics and can even serve you well in Naxx.  Drops from chest at the end if Culling of Stratholme.
    Tome of Arcane Phenomenon – An excellent dose of straight sp for a trinket, this is very nice for someone looking to up their number in that department.  Drops from chest at the end of Oculus.
    Cannoneer’s Fuselighter / Cannoneer’s Morale – Out of these two I would recommend the Cannoneer’s Fuelighter, but some people might really be jonesin for the mp5, in which case you can’t go wrong with the morale.  Both items are from the same quest in Icecrown.

    Now this list is not exhaustive, it’s basically all the easier to obtain blues from the upper dungeons I could find.  I didn’t include BoE creations obviously.  I will mention though that tailoring has two sets that make excellent alternatives that you can use to patch holes in your gear.  One is a PvP set called Frostsavage Gear which has resilience, but it also has decent doses of crit on each item and the other is a PvE haste set called Black Duskweave Gear.  Neither set has spirit, so they’re better for disc priests, but will do in a pinch.  I also welcome any suggestions in the comments section and keep in mind that I did not include epics on this list as I’ll be covering that in a later post.

    -Dueg

    28
    Feb
    09

    Loot, and the Whores who Love it

    Pictured: A filthy, filthy whore

    Pictured: A filthy, filthy whore

    So, you’re a fresh level 80 player who’s entering raids for the first time.  Excitement rules you and all you can think about is the upcoming fights and how great it’s all going to be.  You’d done dungeons, but all that was just practice, this is it, man, the big show!  The first boss comes and you feel it in the pit of your stomach, the butterflies flittering about, your palms slowly starting to sweat and for some reason your hands are freezing cold.  The strats are explained and you hunker down, neck cramping from the tension as you do your part, slaying the mighty boss.  You run over, eager to see what’s dropped and right click on the corpse, leaning forward as the loot window pops up.

    That’s when it happens.

    You see it there, floating in all it’s purple glory within the magical loot box.  It whispers to you, tells you how badly it needs to be with you, that it’s caress alone can help to cease all your woes.  Funny things begin to happen to you, sensations and thoughts you’ve never felt before are suddenly running rampant through your brain.  With shaking hands you type /roll and watch with bated breath as the results come in.  Then you to see that you’ve won!  That purple floats over to you and you put it on, and yes, it is delicious… for a while…

    What can I say, gentle jerkwads?  I love loot.  We all do, it’s part of what drives us to play, true, and it keeps us coming back, butting our heads against harder and harder content.  Sure, for some, it’s the thrill of the encounter and for others they have their PvP, but for me, it’s all about the purps.  I get all tingly when I switch out old gear for new and see the little numbers in my stats box bounce back and forth and I hardly think that I’m alone.

    But when is it too much?  How far does one go in their love for loot before they’re labeled a “loot whore?”  Though I love loot, and again, allow me stress that I do indeed love loot, I have yet to build an off set.  Even with dual specs looming, I can’t bear to spend more than one DKP on an off spec item for fear that I’m truly taking it away from a guildie even though I know it’s probably somebody else looking for an off spec item.

    We’ve all heard the horror stories before: someone’s running a raid group and that perfect item drops, the one they’ve been looking for for the past couple of weeks.  Everyone rolls or bids and that person comes up short.  Then whoever does win it says something along the lines of “sweet, now my (insert random spec here) set is complete.  You feel your jaw clench and murder flashes through your thoughts as you go ahead and type a grats out.  But you don’t wish him grats, oh no… no grats for the loot whore.

    When you run a PuG, you expect this sort of thing to happen, but the fact of the matter is that this might be a test of the guild you’re in.  If you’re going on guild runs and the loot is consistently going to people who are using it as sidegrades over members who legitimately need it as an upgrade, then that demonstrates an unaware leadership and greedy members.  The point of a guild is to help each individual member become as strong as possible so they can commit that strength back into the guild.  When you get a piece of loot, it’s not something that you have gotten on your own, it’s something the guild has given you.  But here is where being a loot whore can hurt not just you, but everyone who you play with… that’s right, just like drugs… dun dun dun.

    Your guild officer core should know who needs what and be prepared to intervene in the case that a loot whore tries to take from a player trying to gear up for guild runs.  If they’re consistently just passing loot to whoever rolls for whatever without an eye out for whether people will use it, the they are allowing weak spots to form in the guild.  Good leadership should make sure that gear is spread evenly across all classes and specs and off spec items should only be handed out once main spec has had a chance to roll.  If this isn’t happening, then it might be time to consider moving on.

    There’s also an individual responsibility involved.  You must avoid being the loot whore because you have to understand that others in your guild will need it more than you sometimes.  Keep an eye out and make sure that everyone is getting their fare shake because this kind of activity will not only weaken the guild, but will also break guild morale.  And besides, nothing’s worse that a loot whore.  

    What’s that?  My helm?  Why yes, that is a Hood of Rationality, and yes, it is quite delicious.

    -Dueg

    13
    Feb
    09

    Tools of the Light

    Call me butter, baby, cause I’m on a roll.  Three posts in two days?  Didn’t realize how many ideas I had for posts till I started thinking about them.  I’m sure it’ll fade in time and I’ll start stealing ideas from other blogs when no one’s looking, but till then, here we go.

    So, last night I posted a wall of text I tried to pass off as a strat for 25 man Razuvious.  At the end I mentioned that it took about 4 wipes until I was truly comfortable and able to get the fight down with no problems whatsoever.  “But Dueg,” you say, “you’re King Shit, how did it take so many tries before you understood the timing of the fight?”  Well, I’ll tell you, gentle jerkwad, if you’ll just stop interrupting me.

    The first time I entered as a wide eyed, innocent holy priest with slightly moistened underpants (with little dots of holy light on them!), I was under the assumption that Hit rating is for chumps.  Who gives a crap about landing lolsmite on bosses, I got people to heal!  Outta my way, Loatheb, that tank needs a Prayer of Mending!  Suck it, Maexxna, your web wraps ain’t got shit on my renews and bubbles!  Oh, Hello Death Knight Understudy, I’ll just go ahead and cast Mind Con… uh oh.

    You see, Mind Control periodically runs a check to see if it’s going to continue holding during casting time.  It does this by checking your hit rating against the mobs level.  If your hit rating is a goose egg like mine was the first few times, then your MC spell will morph into a deadly version of Sex Panther.  Sixty percent of the time, it breaks every time.  If it breaks right after you taunted and the other priest is still on his cool down then people in the raid are going to die, which would be ok, but eventually you’re going to die too.  Unacceptable.

    So, to counter this, you need to raise your hit rating.  If you scroll over the number in your stats, a small window will pop up showing you your percentage chance to hit.  For this fight you want that number to be 6% (or 157.39 total hit rating) in order to ensure that your MC won’t break early.  Therefore, in the interest of being able to get this done, I’ll give you some tips on what I did to get my hit rating up.  At level 80, there should be no reason not to be able to hit 6% hit rating for these mobs.

    So, if you’re like me, you turned your nose up at hit rating while leveling.  “Off Spec?  What’s that?  Holy for life, bitches!  Take that shit and throw it in the garbage for all I care!” was my attitude until of a sudden it became “Hit rating?  Yes, please!”  But I didn’t feel like doing the dungeon crawling necessary to pick up the items.  Especially if it meant cheating someone else who could possibly use it just so the item could rot in my bag until I needed it for all of a 3 minute fight.  So, after some quick research, I found these two rep items for a quick and easy hit bonus:

    Sash of the Wizened Wyrm – This bad boy comes from the Wyrmrest Accord faction once you hit honored with them.  It’ll give you a 1.52% hit rating bonus.

    Dark Soldier Cape – This cape is sold by the Knights of the Ebon Blade quartermaster and will provide another 1.11% bonus to hit.

    Buying both of these items will set you back about 35g, so not too shabby for blue quality items.  Once you got these, then swing by your local Auction House and pick yourself up some Snapper Extreme and an Elixir of Accuracyfor an additional 85 total hit rating (or 2.89% at 80).  This leaves you sitting at 5.52%, which should hopefully be close enough for a breakless MC spell.

    Now, another option if you’re like me and pretty much ran dungeons through most of 70 through 80, is that there’s still a plethora of quests out there somewhere.  My recommendation if this is the case is to simply pick a zone, fly to the largest quest hubs and just start doing them.  After a couple of hours of this I had picked up enough gear to hit 6% without consumables and about 100g in quest rewards, so it was a win-win there.  A nice thing about this method is that you can take the pressure off of your pocketbook and not have to worry about potions and foodstuffs.

    And now a word from our sponsor*.  Tired of being pwned?  Done with being called a newb when in heroics and raids?  Wish that someone would just tell you when that dragon’s going to fly up and start spitting white hot death at you?  Then run, don’t levitate, to your nearest mod site and pick up Deadly Boss Mods!  This mod gives you timers, cool downs and general important information on all bosses, raid or dungeon, for WotLK.  This is especially important for Raz because it will display the cool down timer left on your taunt and bone shield and the timer of your priestly partner so you can make sure to accurately hit bone shield and taunt when needed.  If you’re serious about raiding, please pick it up.  It won’t automatically make you win sauce, but it will give you a huge push in that direction.

    So there you go, Raz in two huge posts.  As always, any additional tips or corrections or generally flippantry, please feel free to put a post down in comments, and til next time, gentle jerkwads, stay safe out there.

    -Dueg

    *Deadly Boss Mods not a sponsor




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